Lady Gaga Study

 

Video of the full sculpting process

 

I’m a huge Lady Gaga fan, and I adore her many hair and makeup looks. To get better at modeling hair cards, I decided to make a series of studies recreating some of my favorite of her hair looks.

The process I’ve been experimenting with is done by shaping the hair with polygonal curve meshes in ZBrush and then exporting them to Blender. Using the Hair Tool plugin, I make hair card planes using my ZBrush curves as guides.


1 - Marry the Night

Final composite render

Untextured hair cards

Reference

2 - Sydney Monster Hall

Final composite render

Wireframe

Reference

MonsterHall.gif

3 - Telephone

Render

Wireframe

Reference

Reference